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HTML5 | JS | Win8
Unreal Engine
Adventure Noir
Creating weapon & ammo vehicle pickups
Custom Vehicle Pickup Factory – Part 1
Custom Vehicle Pickup Factory – Part 2
How to place the Pickup Factory in your level
Allowing your vehicle to acquire pickups
Mega Man 2 Remake
Blocking Out Bubble Man’s Level
[TUTORIAL] Crafting a modular camera system
[TUTORIAL] Setting up the Mega Man 2 camera and control system
Changing the .ini files
Creating the .GameInfo class
Creating the PlayerController class
Creating the side scrolling camera
Creating a new Pawn
[TUTORIAL] Third person + over the shoulder (GoW) style camera
Creating the classes
Changing the .ini files
XNA | Win Phone 8
C++ / DirectX 11
Dave Voyles
Tech Evangelist at Microsoft | Game Dev | Author
XNA / XBLIG
Comparing the Impact and XNA gaming frameworks
[Tutorial] Playing sound effects through Windows Phone 8
The Indie Games Uprising is up on the Xbox LIVE dashboard
My first XBLIG, Piz-ong, is on the Xbox Live Marketplace this morning!
The Indie Games Uprising III is in full swing!
Some lessons from my first game experience
I’ve decided to finally release my game
Dream.Build.Play dev diary 5
Dream.Build.Play dev diary 4
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